I took the role of co-leader and lead level designer.
In this project, my team worked closely with the Free Realms team at Sony Online Entertainment to create a zone prototype for Free Realms. We worked under the direction of art director Joe Shoopack throughout the project.
My biggest contributions to this project are:
- Terain - height and texture placements
- Foliage
- 80 % of the prop placements
- Lighting
- Animated water materials
The following are scene screenshots from the Unreal 3 Engine.





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