Sunday, June 7, 2009

Candy Baron Woods

This was a group project consisting of 7 people and done over 6 months time.
I took the role of co-leader and lead level designer.

In this project, my team worked closely with the Free Realms team at Sony Online Entertainment to create a zone prototype for Free Realms. We worked under the direction of art director Joe Shoopack throughout the project.

My biggest contributions to this project are:
  • Terain - height and texture placements
  • Foliage
  • 80 % of the prop placements
  • Lighting
  • Animated water materials
Tools used were Maya, 3D Studio Max, Unreal Engine 3, and Photoshop

The following are scene screenshots from the Unreal 3 Engine.

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